Experiential learning is ideal for the kinesthetic learner. It is learning by "experiencing" the material. Two common examples are hands-on experiments and simulations.
Simulations are used in many hands-on professions. They are incorporated not only to meet the individual learner's needs but also to provide a tool for learning necessary skills before practice. Simulations may be hands-on or include models, computer simulations, or video simulations as appropriate for the subject matter. The simulation allows the student to practice and master a skill before advanced training with human subjects or proper equipment.
The design and application of a simulated learning activity are similar to any other learning activity. The learning activity is planned using the basic guidelines for any learning activity. Establish material to be learned, behavioral objectives, details for the simulation, and some form of evaluation.
Following any simulation, the facilitator should plan a summary conference to review the simulation activity and evaluation provided. Remedial activities may occur with a repeat of all or some portions of the learning activity immediately, after more supervised practice, or at another scheduled time. The evaluation process must include direct assessment or a review of computer activities, as appropriate.